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Automatically import missing ios frameworks after ios build
Hello,
After I make my builds, I need to import 5-6 frameworks to my xcode project. I think it's possible to automatically import those frameworks (like storekit, corelocation, mediaplayer, addressbook etc.) to xcode project but I don't know how. Do you have to write a script or just define things in your plist file or something?
If you have any idea please help. Thank you!
Try XUPorter Really good tool for adding native files and frameworks.
Have'n't tried XUPorter but what I do is keep a separate xCode project with all the imported sdk's and frameworks. when I have to make a new build from unity I make a temporary folder for the new build. After building I copy the Library and Data folder from temp project into the real project. This is for mono builds, if you are making an ill2cpp build than you also have to copy the Native folder located in Classes folder into the Native folder in your real project. EDIT this only works if your temp project and real project both were built with absolutely same build settings in unity.
@taxvi just give it a try! You will definitely thank us for it ;) Btw Im no way related to that product, but have used it in one of asset store plugins. Just came across this post, so felt its worth mentioning about it :)