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Question by Aramyth · Nov 13, 2012 at 02:59 PM · ioslighting

How to create sun shafts for iOS?

I'm looking for some direction here. I've never created sun shafts before. I tried using the ones already included with Unity but they are not supported for iOS.

Is there any way to make these ones supported? Or is there anyway I can make my own?

Again, just looking for a push in the right direction.

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Answer by Griffo · Nov 13, 2012 at 05:34 PM

Use MadFingers shader, can be found here -

http://blogs.unity3d.com/2012/03/23/shadowgun-optimizing-for-mobile-sample-level/

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avatar image Aramyth · Nov 13, 2012 at 06:48 PM 0
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This works for helping to figure out my own. Thank you.

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Answer by SolidSnake · Nov 13, 2012 at 04:18 PM

as far as I know the hardware for iPhone4S and above should handle it (at least from what Epic guys did with their infinity blade 2)

Maybe a cheap way of doing it is using a mesh with transparent shader?.. have a look at this one:

http://answers.unity3d.com/questions/34288/how-can-i-add-volumetric-lighting-to-a-spotlight.html

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