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Question by Jacceo · Mar 26, 2011 at 12:54 PM · crouchfalling-through-floor

Crouch script problem!

I've made a very simple FPS game with all kinds of cool stuff, but the only problem is that my crouch script is having some kind of issues. If I crouch my character falls through floor! Is there a way to pervent it from doing that? Here is the script:

function Update ()
{
if (Input.GetKeyDown ("c"))
{ transform.localScale.y = 0.25;}
if (Input.GetKeyUp ("c"))
{ transform.localScale.y = 1.0;}
}

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Answer by Xedfire 1 · Mar 26, 2011 at 02:39 PM

Your script works fine, it's just when you come out of the crouching state, the player expands downwards. This means that it would fall through the floor. I modified your script a little, and when attached to Unity's First Person Controller Prefab, it works fine.

Here is the script:

function Update () {

if (Input.GetKeyDown ("c")) { transform.position.y -= 0.5;

 transform.localScale.y = 0.25;

}

if (Input.GetKeyUp ("c")) { transform.position.y += 0.7;

 transform.localScale.y = 1.0;

} }

Basically, all that I have added is two lines that adjust the players y position accordingly. If it does not work with your gameObject, try tinkering with some of the variables.

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avatar image Jacceo · Mar 26, 2011 at 06:01 PM 0
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It works! Thanks for the help! ;)

avatar image Xedfire 1 · Mar 26, 2011 at 07:31 PM 0
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no problem, anytime :)

avatar image wxrated · Mar 14, 2016 at 11:41 AM 0
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I have been looking for a simple script to do just this till I was going crazy. This one WOR$$anonymous$$S. Thanks a lot!!

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