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Question by cyberia · Jul 01, 2012 at 04:22 PM · importfbxwhite

Importing FBX cause white objects!!

Hi-

I'm new both in 3ds max and unity 3d. I optimized a high poly model, group it and import it to unity 3d.

Now a section of model is white and another section has correct color. I tried all import options in unity without success!

I also can't add a texture or change color because the model consist of lots of separate objects.

I stopped my work since 3 days ago just because of this issue, please help me.

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Answer by Piflik · Jul 01, 2012 at 05:27 PM

Don't use groups, attach the objects together (if you want to animate them, use bones). Check your model for flipped faces.

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avatar image cyberia · Jul 03, 2012 at 11:08 AM 0
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Thanks, I attached them and it solve the problem!

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