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Importing FBX cause white objects!!
Hi-
I'm new both in 3ds max and unity 3d. I optimized a high poly model, group it and import it to unity 3d.
Now a section of model is white and another section has correct color. I tried all import options in unity without success!
I also can't add a texture or change color because the model consist of lots of separate objects.
I stopped my work since 3 days ago just because of this issue, please help me.
Answer by Piflik · Jul 01, 2012 at 05:27 PM
Don't use groups, attach the objects together (if you want to animate them, use bones). Check your model for flipped faces.
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