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Question by unity_-paUPfP7UhLeUA · Jan 11, 2019 at 06:51 PM · mobileorientationcompass

point the north

hi

I want create an application for mobile, that rotate an object in the center of the screen for point the north, only in 2d (like a compass). So, if i rotate the phone, the object rotate for point the North.

for try, I try to rotate of 1 degree and i use rotateAround(Vector3d.zero, Vector3d.up, 1) and it work

for obtain the rotation angle i use input.Compass.magneticHeadling, if i print the angle, is very low and the object doesn't rotate right, but a little bit.

what I can use for rotating ? How i can obtain the angle for put it in rotateAround?

sorry for my bad english

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Answer by JonPQ · Jan 11, 2019 at 06:57 PM

the angles maybe in Radians vs degrees. Check the documentation for both rotateAround() and Compass.magneticHeading you may just need to multiply your number by a scalar converter... e.g. Mathf.degstoRadians or Mathf.radians2Deg degrees are 0-360 radians are only 0 to 2xPi (about 0 to 6.3)

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avatar image unity_-paUPfP7UhLeUA · Jan 12, 2019 at 12:31 PM 0
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are both in degrees .:(

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