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Question by HuskyPanda213 · Jan 13, 2014 at 10:35 PM · triggerenter

Trigger and Collision Events do not work.

I used on trigger enter, and collision events of the such that used to work, now they do not, after trying to find out I used rigidbodys and double checked EVERYTHING. But still nothing happens. Does anyone have this issue? And know how to fix it.

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avatar image l-forner · Jan 13, 2014 at 11:30 PM 0
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Are you using a character controller? Can you paste some of your code here please?

avatar image getyour411 · Jan 13, 2014 at 11:40 PM 0
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Is your rigidbdy Is$$anonymous$$inematic checked? Have you modified your physics layer interaction matrix Edit / Project Settings / Physics?

avatar image HuskyPanda213 · Jan 13, 2014 at 11:53 PM 0
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I have not modified the physics, also I've tried using no kinematic and kinematic.

$$anonymous$$y code.

void OnTriggerEnter(Collider other){Debug.Log("enter");}

The debug never fired.

avatar image getyour411 · Jan 13, 2014 at 11:57 PM 0
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What's the Collider on and what is supposed to be trigger it; is the actual Collider GameObject checked/active, is the IsTrigger selected, etc; break it down piece by piece

avatar image Distant-Object · Jan 14, 2014 at 12:05 AM 0
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Do you have IsTrigger checked for the collider?

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