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On trigger enter fade in gameobject ?
Hello, I was wondering if and how you can fade in a gameobject when a player walks into a trigger, I have a scene set up where I wanted a area that a play walks in a game object of a wall will fade in (kinder like a force field) and I was wondering how do you go about doing that in Unity (java-script format if you could)?
Thank you for your time, have a nice day.
Answer by Unity_gamer · May 17, 2013 at 01:00 PM
Yes it is Possible to do that.
- Make sure the shader you are using contain Alpha content 
- Change the Alpha value from the color 
- You can lerp the Alpha value to 0 - 1 or 1 - 0. 
Use this for reference
http://docs.unity3d.com/Documentation/ScriptReference/Material-color.html http://docs.unity3d.com/Documentation/ScriptReference/Color.html http://docs.unity3d.com/Documentation/ScriptReference/Color-a.html
Hope this will help you
Thanks
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                