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Question by Jaecatpaws · May 17, 2013 at 11:57 AM · gameobjecttriggerfadeenter

On trigger enter fade in gameobject ?

Hello, I was wondering if and how you can fade in a gameobject when a player walks into a trigger, I have a scene set up where I wanted a area that a play walks in a game object of a wall will fade in (kinder like a force field) and I was wondering how do you go about doing that in Unity (java-script format if you could)?

Thank you for your time, have a nice day.

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Answer by Unity_gamer · May 17, 2013 at 01:00 PM

Yes it is Possible to do that.

  • Make sure the shader you are using contain Alpha content

  • Change the Alpha value from the color

  • You can lerp the Alpha value to 0 - 1 or 1 - 0.

Use this for reference

http://docs.unity3d.com/Documentation/ScriptReference/Material-color.html http://docs.unity3d.com/Documentation/ScriptReference/Color.html http://docs.unity3d.com/Documentation/ScriptReference/Color-a.html

Hope this will help you

Thanks

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