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.NET Sockets Application question
So I have two devices: A Windows 10 computer, on which I have Unity.
A wireless computing device which uses GNU/Linux OS. It reads data from an IMU. Connects to computer via SSH.
I am trying to get unity to gather data from my IMU device. So far on Unity I have been able to set up an SSH connection between the IMU and a server I created on Unity using the .NET Sockets class. I made the IMU device a client also using the .NET Sockets class, specifying my computing device's IP address.
At this point Unity is able to connect with my IMU device, but I am not sure how to actually read data from the device.
Many resources I see online seem to assume you are trying to read website data or something, while I am trying to read the output data of my IMU device.
Also, I am programming my IMU device in C, not C#, if that makes a difference.
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