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Import 3d model from Sketchup to Unity with visible edges
Hello,
I am working on a school project to create a board game. I created the board on sketchup and imported it on unity. The problem is that the edges delimiting the cells aren't visible on unity, and I don't know how to fix it. Could someone help me?
in Sketchup : In Unity :
Thanks in advance.
Answer by efrainMarchena · Mar 25, 2018 at 04:25 PM
Hi @tavtav. You have to add those edges directly on the texture, you can use the UV layout for that. I don't use sketch up but I assume those edges are the mesh itself.
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