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How do you make blob shadow ignore sphere?
I've created a sphere in Unity and have made it move around the terrain. I also attached a blob shadow to the sphere but the shadow is not ignoring the sphere and for some reason I can't tell it to ignore the sphere (it's not one of the options in the Ignore Layers list). Is there another way I can make the blob shadow projector ignore the sphere?
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Answer by Eric5h5 · Sep 03, 2010 at 03:23 AM
You can't ignore objects, you ignore layers. So put the sphere on a layer you want the projector to ignore.