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Particles shape scales issue after upgrading Unity to 4.2.2
Hello, I've just upgraded Unity from version 4.0.1 to 4.2.2f and got issue with my particles. I noticed all of my particles' in Unity 4.2 shapes have been scaled down to about 500-600 times smaller than those in Unity 4.0. I mean (please look at the files attached), if I set the transform.localScale
of my particle in Unity 4.2 to (500,500,500)
they will look almost the same with it in Unity 4.0 but with the scale of (1,1,1)
. Does anyone else have the same issue? I've tried some googling but didn't find any related posts :( Any suggestions (other than "manually editing the transform.localScale
of the particles) may help me a lot. Thank you. Here are the screenshots:
in Unity 4.0: scale (1,1,1)
in Unity 4.2: scale (1,1,1)
p/s: I've copied my project to another folder so that I can switch back to Unity 4.0 to see the changes.