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Particles shape scales issue after upgrading Unity to 4.2.2
Hello, I've just upgraded Unity from version 4.0.1 to 4.2.2f and got issue with my particles. I noticed all of my particles' in Unity 4.2 shapes have been scaled down to about 500-600 times smaller than those in Unity 4.0. I mean (please look at the files attached), if I set the transform.localScale of my particle in Unity 4.2 to (500,500,500) they will look almost the same with it in Unity 4.0 but with the scale of (1,1,1). Does anyone else have the same issue? I've tried some googling but didn't find any related posts :( Any suggestions (other than "manually editing the transform.localScale of the particles) may help me a lot. Thank you. Here are the screenshots:
in Unity 4.0: scale (1,1,1)

in Unity 4.2: scale (1,1,1)

p/s: I've copied my project to another folder so that I can switch back to Unity 4.0 to see the changes.
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