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Light with Flare not working
I have a light with a flare - supposed to look like the sun. This works great as a standalone scene, but when I bring it into a larger scene the flare does not seem to work. Needless to say, I have little to no experience with this features so any suggestions would be greatly appreciated!
Thanks much! Changing the transform does the trick.
The flare transform was at Vector3(0,0,0) and it looks like when I brought it into the larger scene, other game objects at this same location - even though not displayed - were causing a conflict.
I have found if your camera is inside a collision piece then it detects that be sure your camera is outside the collision piece.
$$anonymous$$y problem I make a game componet not directional and try to make a radio tower type flasher no luck for now.....
Answer by Berenger · Jun 02, 2012 at 07:46 PM
Change the settings of the flare, the rotation of the tranform holding that component, the light in your case. Make sure the camera has a flare layer (which it should). Check if the asset used as the flare is correct.