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Light Changes when I run or build my scene
So I am creating an indoor scene in space so I don't want either an environment light or Skybox so I deleted them and I am Lighting my scene using light spots and spot lights, everything looks ok when I am working in the editor but as soon as I run the scene to test it I get a blue solid color skybox and environmental lighting. What is going on? I included images of how the scene differs and my lighting settings for the scene in the second image.
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What are your camera settings? Does it have a skybox assigned to it?
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