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3rd person controller
I am having problems with the preset third person script. The camera won't follow my character and my character just falls through my terrain even with the controller around him. Please help!
very big question, this can be many things. Did you accidental delete the CharacterController or other components? To not get confused, open a new scene and try only with a plane and a capsule attaching the 3rd person controller
And make sure the capsule isn't touching the ground at start. It should be a bit above.
Thanks for the response. It works with the capsule, but not with my character. $$anonymous$$y character is made in Blender and exported in FBX format. I is cubes that are joined together in blender. Have any ideas?
Do you mean the character controller's capsule stay above the ground but the boxes composing the character's visual parts are falling ? Could be animation related, or else the meshes are controlled by another phyical component than the character controller.
No the problem is when i play my game, using my character, it goes to a weird camera and then falls. It doesn't do it with a capsule though?
Answer by tw1st3d · May 14, 2012 at 10:27 PM
Delete and re-add your player. If you are importing a model, does it have colliders on it? If not, export it to an fbx file and generate colliders before adding it to your scene. Add your character control after all of those things are correct.
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