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Question by IndyLion · May 14, 2012 at 09:15 PM · controllerthird-person

3rd person controller

I am having problems with the preset third person script. The camera won't follow my character and my character just falls through my terrain even with the controller around him. Please help!

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avatar image Karsten · May 14, 2012 at 09:27 PM 0
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very big question, this can be many things. Did you accidental delete the CharacterController or other components? To not get confused, open a new scene and try only with a plane and a capsule attaching the 3rd person controller

avatar image Berenger · May 14, 2012 at 10:32 PM 0
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And make sure the capsule isn't touching the ground at start. It should be a bit above.

avatar image IndyLion · May 14, 2012 at 11:12 PM 0
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Thanks for the response. It works with the capsule, but not with my character. $$anonymous$$y character is made in Blender and exported in FBX format. I is cubes that are joined together in blender. Have any ideas?

avatar image Berenger · May 14, 2012 at 11:24 PM 0
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Do you mean the character controller's capsule stay above the ground but the boxes composing the character's visual parts are falling ? Could be animation related, or else the meshes are controlled by another phyical component than the character controller.

avatar image IndyLion · May 15, 2012 at 12:40 AM 0
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No the problem is when i play my game, using my character, it goes to a weird camera and then falls. It doesn't do it with a capsule though?

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Answer by tw1st3d · May 14, 2012 at 10:27 PM

Delete and re-add your player. If you are importing a model, does it have colliders on it? If not, export it to an fbx file and generate colliders before adding it to your scene. Add your character control after all of those things are correct.

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avatar image Raptors Games · May 05, 2013 at 01:39 PM 0
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I've got the same problem.

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