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Question by nwebb89 · Oct 03, 2013 at 02:38 AM · animationmousemouseclick

Causing animaton on mouseclick?

I have a rope object that I want to be able to click on and that will cause the rope animation to play which is just it being pulled down and then I have another two cubes acting as curtains which I want to open. So I have two animation, one for each, for them being pulled to the sides and then back together.

So to just test that I had a good idea of what to do I just did a basic test of trying to click on the rope and just getting one cube to move. For that I wrote

 function OnTriggerEnter(other : Collider){
     if (Input.GetKey("Mouse1")){
         GameObject.Find("Curtain").animation.Play("CurtainClose");  
         } 
 }

But nothing happens for this. Clicking on the rope does nothing. Also not sure when I figure that out how to play multiple animations from the single clip. Would I just add && and continue to list the other two animations?

Thanks for any and all help!

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Answer by tw1st3d · Oct 03, 2013 at 02:39 AM

Just drop this onto your Curtain object.

 function OnMouseDown()
 {
     GameObject.Find("Curtain").animation.Play("CurtainClose");
 }
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avatar image TrickyHandz · Oct 03, 2013 at 02:59 AM 0
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@tw1st3d, I think you meant to say "drop this on your Rope object"

avatar image tw1st3d · Oct 03, 2013 at 05:01 PM 0
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Eugh, yeah sorry. $$anonymous$$ust have misread it since I just skimmed it.

avatar image nwebb89 · Oct 03, 2013 at 07:58 PM 0
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Thanks for the help!

avatar image tw1st3d · Oct 03, 2013 at 08:10 PM 0
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If this was correct, would you $$anonymous$$d ticking my answer? :)

avatar image nwebb89 · Oct 03, 2013 at 08:30 PM 1
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I need 15 rep. When I do I will.

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