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Crashes inside playloop
Device: iPad with iOS 4.3
Unity: 3.4.2f2
xcode: 4.2
Backtrace:
warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.3 (8F190)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found).
warning: No copy of libXcodeDebuggerSupport.dylib found locally, reading from memory on remote device. This may slow down the debug session.
(gdb) bt
#0 0x00855ef8 in MultiplyMatrixArrayWithBase4x4_NEON_loop ()
#1 0x008e0c0c in DeformSkinnedMesh (info=@0xb232000) at /Applications/buildAgent/work/842f9557127e852/Runtime/Filters/Mesh/MeshSkinning.cpp:1200
#2 0x008c85c0 in SkinnedMeshRenderer::UpdateSkinImmediate (this=0xa36baa0, requiredChannels=<value temporarily unavailable, due to optimizations>, additionalFlags=<value temporarily unavailable, due to optimizations>) at /Applications/buildAgent/work/842f9557127e852/Runtime/Filters/Deformation/SkinnedMeshFilter.cpp:498
#3 0x008c862c in SkinnedMeshRenderer::GetWorldAABB (this=0xa36baa0, result=@0x2fdfe6ec) at /Applications/buildAgent/work/842f9557127e852/Runtime/Filters/Deformation/SkinnedMeshFilter.cpp:748
#4 0x008b2a10 in Unity::Scene::AddIntoSpatialIndex (this=0x91d2c10, renderer=0xa36babc) at /Applications/buildAgent/work/842f9557127e852/Runtime/Camera/UnityScene.cpp:147
#5 0x008f5350 in Renderer::UpdateRenderer (this=0xa36baa0) at /Applications/buildAgent/work/842f9557127e852/Runtime/Filters/Renderer.cpp:188
#6 0x008c7b8c in SkinnedMeshRenderer::UpdateRenderer (this=0xa36baa0) at /Applications/buildAgent/work/842f9557127e852/Runtime/Filters/Deformation/SkinnedMeshFilter.cpp:603
#7 0x008f5778 in Renderer::UpdateAllRenderers () at /Applications/buildAgent/work/842f9557127e852/Runtime/Filters/Renderer.cpp:177
#8 0x0092cd28 in GetTimestamp [inlined] () at :1400
#9 0x0092cd28 in PlayerLoop (batchMode=false, performRendering=true) at /Applications/buildAgent/work/842f9557127e852/Runtime/Misc/Player.cpp:1402
#10 0x0082910c in UnityPlayerLoop () at /Applications/buildAgent/work/842f9557127e852/PlatformDependent/iPhonePlayer/LibEntryPoint.mm:456
#11 0x0000419c in -[AppController Repaint] (self=0x1b37730, _cmd=0xcbd5c4) at /Users/juuso/highnoon2/Build/Classes/AppController.mm:624
#12 0x0000416c in -[AppController RepaintDisplayLink] (self=0x3a6465, _cmd=0x73756150) at /Users/juuso/highnoon2/Build/Classes/AppController.mm:615
Previous frame inner to this frame (gdb could not unwind past this frame)
Current language: auto; currently c++
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