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Question by
Sajjoo · Jun 23, 2011 at 11:53 AM ·
texturerenderunityiphone
Rendering issue on iPhone
Hello guys, i am working on a racing game. and my problem is that my road texture gets blurred on iPhone. i have setup the Anisotropic texture to Forced on in Quality Settings and it made an it abit clear but still half of my road is blurred. by googling i got the Mip Mapping of textures but i think this is for basic version not for Pro. because in pro version i cannot see that option. is there anything else i am missing?
i,ll be really thankful if you give me any idea that where my problem persists.
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Answer by Sajjoo · Jun 23, 2011 at 01:58 PM
Hey i have done that.. for the new comers in unity. go to texture settings -> Texture type "Advance" -> disable the Generate Mip Maps.