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Setting Texture Data
Is it possible to set the data of a texture in programatically way? What I am trying to achieve is to send an image from one application to Unity, for example
App A, is a C++/OpenGL Application App B, is the Unity Application
App A sends through "something" (probably sockets) the current window to App B, App B shows the information in a texture that is applied in a plane.
Is it possible? Any suggestions on how to achieve this?
It can be done.
You have plenty to learn! $$anonymous$$gest, open Unity and create a cube. Put a texture on it.
Learn how to use Javascript, to change the texture to another one you have on hand!
It's the first step...
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