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Question by rayo3d · Jan 16, 2013 at 09:43 PM · iosbuildassetsmissing

iOS scenes empty on iOS Build

Hey guys,

I have a strange problem when building from 3.5.6 for iOS. When I build the project, Unity runs through the normal process but when it is adding the assets for the additional scenes with my project, it seems to be missing all of the assets somehow. When I load the scenes in Editor, everything looks and works fine. I have also done a test build to a Mac Standalone and everything is fine there.

This seems to be isolated to the iOS build only. I have tried reimporting all of my assets and removing/re-adding the scenes to the Build Settings area and no luck. Of course when I build this to the iPad through XCode everything builds okay but I get a crash/freeze when I try to load the missing scenes.

Any help or insight anyone has would be very appreciated.

Thanks

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