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Question by Steven-1 · Jan 22, 2011 at 02:11 PM · javascriptreferenceintpointer

how to pass an int to a function by reference in Javascript ? (as an InOut parameter)

I've got this function:

static function GetSpawnPos (prevSpawn:int, y:float) : Vector3
{
    //stuff happens here
    //I read prevSpawn and change it's value sometimes
}

I want prevSpawn integer to be passed by reference, so that the original integer that is passed to this function is modified when I modify prevSpawn.

How do I do this in Javscript ? (cause I can't seem to find how to declare an int pointer)

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Answer by Jessy · Jan 22, 2011 at 02:31 PM

As far as I know, this never became possible. Wrap it in a class or switch to C#.

http://forum.unity3d.com/threads/4213-Javascript-Reference-Variables

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avatar image Steven-1 · Jan 22, 2011 at 05:05 PM 0
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not possible ? pf, maybe i should switch to c#

avatar image Jessy · Jan 22, 2011 at 05:54 PM 0
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I used JavaScript in Unity for a couple years (because all of the tutorials and documentation used it, and I never programmed before Unity) and switched to C# due to JS's limitations. Coding has been much easier and more enjoyable for me since then, so I'd recommend it. What is pf?

avatar image Steven-1 · Jan 22, 2011 at 09:06 PM 0
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pf is a sound (basically like sighing) :) Do you know wether vectors (vector3 and the like) are also passed by value? cause it appears that way.

avatar image Jessy · Jan 22, 2011 at 10:43 PM 1
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Yes. If the docs say it's a struct, it's passed by value. If the docs say it's a class, it's passed by reference. This is not Unity-specific, if you were wondering.

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