Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by mohitramani · Mar 14, 2014 at 08:44 AM · iosmergeunity ios

Unity 3D and Cocos2d merged iOS build

Hi All,

I am in a bit of a tricky situation. I have been working on an application using cocos2d for iOS for a while. The application makes use of OpenGl on iOS. Now I want to merge a 3D Application that I created using Unity3D with the native application built using Cocos2D.

I have been able to successfully merge the two applications but when I launch the Unity Application after cocos2d one, my application crashes. Probably due to the different instance of OpenGL being used by cocos2d and unity. But I don't know how to tackle this.

This is a very important feature for my application and I can't just remove it. Any help would be greatly appreciated.

Looking forward for your valuable support.

Thanks, Mohit

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by kumarc123 · Mar 14, 2014 at 09:11 AM

Hello,

From Unity 4.3 it is providing best facility to make 2d games, sorry! pure 2D games with easily coded Box2D with easy methods to detect collisions. It also provides a new SpriteRenderer to render sprite. It also allows you to batch sprites.

So what all you can do in cocos2D, you can do the same with even more ease in Unity. Even I was a Cocos2D developer before coming to Unity. But now, I won't touch cocos2D. I use Objective C only for native iOS plugins if required.

So go for Unity.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image mohitramani · Mar 14, 2014 at 10:29 AM 0
Share

Unity is still a game engine and ours is an application inside which we want to merge a virtual tour of an office. If this was possible for us, we would have done that long back. But for now we need a solution specifically for the above mentioned scenario. Thank you for your answer though.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to merge Unity Xcode Project to iOS Xcode Project? 0 Answers

Unity Asset Bundle Project Update/SSL iOS Issue 1 Answer

unityAds won't show anymore after 3 ads 0 Answers

Unity iOS Build to Xcode - What Next? 1 Answer

Changing Unity Ads Gui Texture 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges