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Question by
chillypacman · Mar 17, 2012 at 06:37 PM ·
windowsosxlightmaps
Copying a unity 3d project across a network to a mac from windows breaks lightmaps
WHen I copy and paste my unity 3d project to OSX the lightmaps no longer appear and I have to rebake them. Is there a way to fix this so I don't have to do that (i.e. I create light maps on Windows and they appear the same on OSX when I copy the project over).
I have enabled meta data in the editor settings.
Comment
Answer by TriplePAF · Dec 20, 2013 at 06:20 PM
This behaviour is in Unity 4.15 or higher fixed. I posted a bug report with demo and they repaired it. :-)
Peter.