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Question by chillypacman · Mar 17, 2012 at 06:37 PM · windowsosxlightmaps

Copying a unity 3d project across a network to a mac from windows breaks lightmaps

WHen I copy and paste my unity 3d project to OSX the lightmaps no longer appear and I have to rebake them. Is there a way to fix this so I don't have to do that (i.e. I create light maps on Windows and they appear the same on OSX when I copy the project over).

I have enabled meta data in the editor settings.

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avatar image cowlinator · Mar 24, 2012 at 06:31 AM 0
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I would love to know this as well!

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Answer by TriplePAF · Dec 20, 2013 at 06:20 PM

This behaviour is in Unity 4.15 or higher fixed. I posted a bug report with demo and they repaired it. :-)

Peter.

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