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"Mesh doesn't have albedo uvs. Please create them in your modelling package." error
I am getting this error when trying to set a simple mesh to static for lightmapping.
"Mesh doesn't have albedo uvs. Please create them in your modelling package."
How is this done in 3DS Max?
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Try adding a UVW $$anonymous$$ap or Unwrap UVW modifier to the object in $$anonymous$$ax. However, normally this shouldn't be neccessary as $$anonymous$$ax will always generate default UV mapping as far as I know. On the other hand, I'm no $$anonymous$$ax expert and I also don't have any exprience with light mapping.
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