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Trigger and Collision Events do not work.
I used on trigger enter, and collision events of the such that used to work, now they do not, after trying to find out I used rigidbodys and double checked EVERYTHING. But still nothing happens. Does anyone have this issue? And know how to fix it.
Are you using a character controller? Can you paste some of your code here please?
Is your rigidbdy Is$$anonymous$$inematic checked? Have you modified your physics layer interaction matrix Edit / Project Settings / Physics?
I have not modified the physics, also I've tried using no kinematic and kinematic.
$$anonymous$$y code.
void OnTriggerEnter(Collider other){Debug.Log("enter");}
The debug never fired.
What's the Collider on and what is supposed to be trigger it; is the actual Collider GameObject checked/active, is the IsTrigger selected, etc; break it down piece by piece
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