- Home /
 
               Question by 
               Bslashingu · Sep 14, 2012 at 04:56 AM · 
                playerenemybulletshoot  
              
 
              No collision on trigger and character controller
I'm trying to make a bullet object that travels across the level and destroys what it hits. When I use an OnTriggerEnter or OnCollisionEnter, it doesn't detect any collision whatsoever. Here is my code:
bulletScript.js
 #pragma strict
 
 var playerObject : GameObject;
 
 var bulletMove : Vector3;
 var bulletLife : int = 2;
 
 function Start () {
     while(true){
         yield WaitForSeconds(bulletLife);
         Destroy(gameObject);
     }
 }
 
 function getBulletSpeed(bulletSpeed : Vector3){
     bulletMove = bulletSpeed;
 }
 
 function Update () {
     
     transform.Translate(bulletMove,Space.Self);
 
 }
 
 function OnCollisionEnter(collision : Collider) {
     Destroy(gameObject);
 }
And here are some screenshots of my setup


               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Problem with enemy shooting 4 Answers
make Enemy shoot at player 2 Answers
Shoot directions 2 Answers
Hit enemy life 0 Answers
Shoot Bullet Delay Enemy 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                