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Can joysticks be buffered and reassigned in the next game start?
Hello everybody,
I am currently developing a game with a few fellow students. For this we have put together a collection of small games, which are played one after the other. The controllers of the players are fixed and can not be moved. In order for a player to always be assigned the correct controller, they must be temporarily stored and assigned correctly at the next game start. The game will run all day and will restart the next day.
Is there a way to automatically assign the controller the next day as the day before? I've looked around within the API, but unfortunately there seems to be no unique assignment for a controller that one could store.
best regards Ben
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