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Question by Noise crime · Jul 06, 2010 at 02:41 PM · buildwindowswindows-7os

How to stop 'build' from opening a new window?

Not sure if this is a windows 7 issue, but every time I make a build from Unity it opens a new OS window to display the exe/data folder. This is becoming increasingly frustrating at present since I'm testing some assetBundle code, so i'm making many builds and my taskbar is quickly overflowing with windows.

Is this normal behaviour? Is there a means of preventing Unity opening the window where the build resides?

thx

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avatar image axCed · Feb 04, 2014 at 07:20 PM 0
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So... is there an answer? I don't want to close that window everytime I do a build...

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Answer by 0V3RWR173D · Jul 06, 2010 at 08:55 PM

I am not sure if you can change those settings but I do know that you could render multiple files within a project so that you can render many scenes but only have one window open for them. You will need to make a menu to select what you want to run.

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avatar image Noise crime · Jul 09, 2010 at 12:27 AM 0
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I'm talking about opening an OS window of the directory the exe has been placed in, not about multiple scenes.

avatar image 0V3RWR173D · Jul 09, 2010 at 09:16 PM 0
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I am just suggesting a possible solution so that unity does not open multiple OS windows. You could also just close the OS window. It only takes a couple seconds. I know that it gets to be annoying to close so many windows but I don't know of any way to prevent it.

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Answer by Atnas1010 · Nov 02, 2010 at 01:30 PM

If you are just testing, you could use the build & run function (shortcut = Ctrl + B)

That one doesn't open any new instances of explorer, (at least not if you deploy to webplayer or standalone, haven't used the others)

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