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Korg MIDI Controller Input working in editor, not in build
Hi,
I'm working on a game jam game where we use the Korg NanoKontrol 2 as an input method, but we're having difficulty getting it to work in a build. The MIDI controller works exactly right in engine but not in build, and we can't tell why exactly. As far as we can tell it isn't communicating with the MIDI controller, but we don't know why. We're currently working on Windows 10, most recent build of Unity. http://williamchyr.com/2015/03/midi-controller-for-tweaking-variables/ We followed the information laid out on this page for setup for everyone's reference. If we could figure this out it would really help thanks!
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