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Question by Jim S · Sep 13, 2011 at 08:43 PM · fbxlightmapbeast

Lightmapping ignoring objects

Hi all,

I am attempting to light-map my scene in unity however it is ignoring a group of objects that I imported. All the objects have UVs. I am really not sure what information I should provide to solve this issue. Could someone point me in the correct direction?

Thanks, James S

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avatar image syclamoth · Sep 14, 2011 at 04:04 AM 0
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Lightmapping only affects objects which are marked as 'Static'. Are you sure you have set them up properly?

avatar image Jim S · Sep 14, 2011 at 01:29 PM 0
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That solved the issue. Thank You.

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Answer by PeterDC · Sep 14, 2011 at 05:37 AM

Check this question for three different reasons why your lightmapping may not have worked/isn't working:

How do I get objects to cast shadows on each other using BEAST?

Also, please try looking around a bit before asking a question; it saves both you and us time.

Thanks!

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