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Question by TeaAndCynicism · Aug 19, 2016 at 06:24 AM · meshgraphics3d models

Creating a 3D curve?

Hello all. This is a pretty noobish question, but here it goes.

I would like to create a curved ceiling for a room in my thing (think an extended "n" or a hollow, capless half-cyllinder). Is there any easy way to do this within Unity, or am I better off trying to figure out how to do this in Blender and exporting the mesh to Unity instead?

Thank you in advance.

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avatar image JedBeryll · Aug 19, 2016 at 06:51 AM 0
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You can either use something from the asset store that does this (not sure if there is any though) or yeah, you're better off with Blender.

avatar image Laiveus · Aug 19, 2016 at 08:40 AM 0
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I will recommend making it in blender, watch a few tutorials on youtube and you will get the hang of it, being able to use blender is great in 3D game development! :D ( and I recommend you start with creating low poly objects! )

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