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Question by monsterjamp · Jun 11, 2013 at 12:59 AM · c#javascriptreference

Reference JS string to C#

I'm trying to reference a string from a JS script and reference the value in a C# script. I know that I have to place the JS script in a special folder, but I don't know the line of code to reference a JS script, I know to reference a C# is : string myusername = ScriptName.myusername . However I can't seem to do the same for JS. Does it have to do with something I have to adjust in Mono Develop? Please help.

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Answer by fafase · Jun 11, 2013 at 06:25 AM

Nope, as long as your Js script is in Standard Asset folder, you reach it the same way:

 JSScriptName script = GetComponent<JSScriptName>();
 string str = script.member;
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avatar image monsterjamp · Jun 11, 2013 at 08:06 PM 0
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Doesn't work, it needs an object reference (Which I don't know how to do).

$$anonymous$$ongAPI script = GetComponent(); string myusername = $$anonymous$$ongAPI.myusername;

That's what I typed.

$$anonymous$$yUnityObject = The Object my scriptis on; $$anonymous$$ongAPI = script; myusername = string;

avatar image fafase · Jun 12, 2013 at 04:57 AM 0
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It does not work because you are doing wrong. http://unitygems.com/script-interaction1/

avatar image monsterjamp · Jun 12, 2013 at 06:35 PM 0
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Can you at least tell me which part I did wrong?

avatar image fafase · Jun 13, 2013 at 07:29 AM 0
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Well,....all of them...GetComponent() should take a parameter, if you use C# you may use the generic version, then the way you access it $$anonymous$$ongAPI.myusername is also wrong since you access a non-static variable you need to use script.myusername.

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