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Question by mogoling · Oct 10, 2012 at 08:59 AM · c#javascriptreferencecollapse

try to use values of c# script in a Javascript, Unity collapsed

I'm doing a test, trying to deal with data from a c# in a Javascript. I have put the Javascript outside the standard Assert folder and the compilation was fine. But Unity collapse everytime when I try to run. I'm just reading a variable from c#: c#script:

 using UnityEngine;
 using System.Collections;
 
 public class TestNumber : MonoBehaviour {
     public int Num=33;
     // Use this for initialization
     void Start () {
         Num=33;
     }
     
     // Update is called once per frame
     void Update () {
     
     }
 }


The Javascript:

 #pragma strict
 
 
 var serialInformation:TestNumber; 
 var count:int;
 
 
 function Start () {
     count=0;
 
 }
 
 function Update () {
     count = serialInformation.Num;
     print(count);
 
 }

 
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avatar image Fattie · Oct 10, 2012 at 09:04 AM 0
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fortunately, 1000s of questions on here about this issue !

http://answers.unity3d.com/questions/208383/referencing-a-c-component-script-from-js-script.html

just go via the plugins folder

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