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Question by zulubo · May 19, 2015 at 07:33 PM · terrainfogflying

No fog on far away terrain?

alt text

As you can see, beyond a certain point the fog is not appearing on the terrain. It is fine on the trees and water, but the terrain is rendered without any fog whatsoever. Is this something wrong with the shader? It looks like LOD, with the edges of squares visible

Thanks for your help!

nofog.jpg (524.9 kB)
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avatar image getyour411 · Sep 22, 2015 at 03:12 AM 0
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Is there actually more than one Terrain at play here, and if so have you tried SetNeightbors?

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Answer by Dorian23Grey · Sep 23, 2017 at 07:30 PM

@zulubo I encountered a similar problem today. Open camera properties -> Rendering Path and change "Deffered" to "Use Graphics Settings" or "Forward". This works fine for me. All objects include terrain now use the fog correctly.

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