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Question by tenzi031 · Jul 03, 2019 at 06:03 AM · graphicstreetreespipelinetree creator

LWRP and Trees

Hey guys, I hope you all are doing well! I've run into a bit of a stump and would appreciate some help or general advice on this issue as it's driving me nuts. I began doing some experimentation in the lightweight render pipeline and want to stay with it for a project because of Shadergraph. The problem is my trees are pink. I've tried upgrading my project materials to the LWRP, but nothing happens. Also, I'm using Unity's terrain system to paint the trees. How are the rest of you getting trees in your LWRP projects?

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