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Question by andresp · Jan 11, 2012 at 04:47 PM · 3dimportbestpracticesmode

3D Model Triangulation

I know, by reading some forum posts, that the triangulation process should be done manually before importing the 3d model into Unity to avoid the automatic process, which can be inefficient or maybe even wrong, but I haven't found any official statement from Unity itself. Do you know if there is one out there? Something like a "Best Practices" policy for 3d model import?

I need a "standard document" to serve as an orientation for our 3d modeler.

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avatar image andresp · Jan 11, 2012 at 04:56 PM 0
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something like this: http://udn.epicgames.com/Three/FBXStatic$$anonymous$$eshPipeline.html#Triangulation

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