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House Collision
I've mapped a house in 3ds Max and I'd like to make it so the player isn't able to walk trough he walls of it but still is able to walk trough the door.
How am I able to do this?
Thanks in advance!
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Answer by Piflik · Dec 29, 2012 at 12:50 PM
Either use a mesh collider using the house mesh (convex option unticked...will not work, if the player also has a not-convex mesh collider), or build the house's walls from simple colliders (empthes with box colliders, scaled ans positioned correctly and parented to the house.)