- Home /
Is it possible to export OpenGL from Unity3D?
I am creating an iPhone app utility that would benefit from some 3D in places.
Instead of learning OpenGL, is it possible to export 3D models, textures and animation from Unity3D and control the animation in the Objective-C code?
Answer by Eric5h5 · Sep 28, 2010 at 08:20 AM
No, you either use Unity for 3D or you don't; "exporting OpenGL" is not something that exists. If you're asking about having a "standard" app that has some 3D elements instead of doing the whole app in Unity, then yes, you can write Objective-C/whatever in XCode, and have that interface with Unity. But all the 3D is done in Unity.
Your answer
Follow this Question
Related Questions
Transparent background 2 Answers
Attempt at using plugins for iphone 0 Answers
Exporting my iPhone game to Mac? 1 Answer
Call glDrawArrays on iPohone and then Error 0 Answers
Unity iPhone: Dropped framerate with only partial CPU+GPU usage 0 Answers