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Question by
adrian-taylor09 · Jul 26, 2017 at 04:58 AM ·
androidlightingcompression
Android Lightmap compression
Hi there..
I have setup my lighting settings to not compress the textures... which creates a better result in the editor. However when I run on a device (Android) they appear quite 'blotchy'
In my player settings the texture compression is set to ASTC. Is there a format which will provide better visual results?
Thanks
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