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Question by
oomeroo1999 · Jun 29, 2019 at 01:57 PM ·
multiplayerserverclientclient-server
LLAPI Multiplayer - Client FPS very low when builded.
Hi. I'm making a multiplayer game. I had a problem. I build and run the game, then I run on the editor too.
1- I use the editor as client and use the build as host. When I move the player on the host, client does too. There's no problem. And animations work properly.
2- I use the editor as host and use the build as client. When I move the player on host, client does it but it's very very late. And animation doesn't stop on the client.
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