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Question by
Michael_Krueger · May 20, 2016 at 09:08 AM ·
c#memory management
Does ProcDump work with Unity?
Hi,
I'm kind of desperately trying to find some instance reference in my project which wouldn't be freed. I tried all obvious approaches and as last resort I was asking myself if anybody got ProcDump to work with Unity, that is the Game running in the Unity-Editor, as I can't build a stantdalone PC version.
I created a dump using Procdump, I imported the symbols in VS (from http://symbolserver.unity3d.com/), but still VS keeps telling me it can't resolve the source, which makes it pretty useless to me.
So my question is pretty straight forward:
Does anybody got ProcDump to work with Unity? (Where developing with Unity 5.1.2, but I could use 5.3.4 for test purposes)
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