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Question by innovationinfinite8 · Mar 19 at 08:48 AM · unity 5instantiatescript.

How to attach script during runtime?

Hello, I am make a simple in unity. In that an object, which I am spawning through Instantiate method requires a reference to 2 scripts. So, how can I refer them to the object script while making them as private.

These are the scripts:-

     private InterfaceManager interfaceManager;
     private PlayerGameplay playerGameplay;

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Answer by Nistroy · Mar 19 at 10:31 AM

These scripts are on other game objects, right?

I use 2 methods for that, either you search for the gameObject in question with :

 GameObject.FindGameObjectWithTag("YourTag");

Or if there is only one script instance in the scene of your 2 scripts that you want to retrieve you can create a static of the 2 scripts there. For example in the InterfaceManager script you put the code like this:

 public static InterfaceManager instance;
 
     private void Awake()
     {
         instance = this;
     }

And all you have to do is in the script of the instantiated object you get it in the start method like this:

 void Start()
 {
         interfaceManager = InterfaceManager.instance;
 }

Hope this help you !

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avatar image innovationinfinite8 · Mar 19 at 11:42 AM 0
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Thanks buddy. It worked for me!

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