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Question by kradeism · Aug 30, 2015 at 04:11 PM · c# tutorialunexpected-symbol

getting unexpected symbol ';' error

I followed a tutorial on youtube on how to make a platformer game, followed his codes but it gets an unexpected symbol ';' error on the myAnim = this.gameObject.GetComponent; line. Why do I get this and how do I fix it?

 using UnityEngine;
 using System.Collections;
 
 public class playerAnimatorController : MonoBehaviour {
     public static playerAnimatorController instance;
     Transform myTrans;
     Animator myAnim;
     Vector3 artScaleCache;
 
 
     void Start () {
         myAnim = this.gameObject.GetComponent<Animator()>;
         myTrans = this.transform;
         instance = this;
         artScaleCache = myTrans.localScale ;
     }
     
 
     void FlipArt(float currentSpeed){
         if ((currentSpeed < 0 && artScaleCache.x == 1)||(currentSpeed > 0 && artScaleCache.x == -1)) {
             artScaleCache .x *= -1;
             myTrans .localScale = artScaleCache;
         }
     }
     public void UpdateSpeed(float currentSpeed){
         myAnim .SetFloat ("Speed", currentSpeed);
         FlipArt (currentSpeed);
     }
     public void UpdateIsGrounded(bool isGrounded){
         myAnim .SetBool ("isGrounded", isGrounded);
     }
 }
 
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Answer by Dave-Carlile · Aug 30, 2015 at 04:12 PM

Your syntax is a bit off...

 myAnim = this.gameObject.GetComponent<Animator()>;

The part inside of should just be the class name. The parentheses are for calling the GetComponent< Animator> function and should be outside of the . So...

 myAnim = this.gameObject.GetComponent<Animator>();
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