Question by
PJ_Gerber · Oct 04, 2015 at 11:45 AM ·
parsing errorunexpected-symbolerror-cs1525
Error CS1525|Unexpected " { " Please Help. Urgent.
I've look through my code several times and I can't find anything wrong with my parsing or syntax, here it is, I'm grateful for your help.
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
namespace CompleteProject
{
public class KeyManager : MonoBehaviour
{
public static int keys; // The player's keys.
Text text; // Reference to the Text component.
void Awake ()
{
// Set up the reference.
text = GetComponent <Text> ();
// Reset the keys.
keys = 0;
}
void Update ()
{
// Set the displayed text to be the word "Keys" followed by the Key value.
text.text = "Keys: " + keys;
// Check if 5 Keys have been picked up, then load next level.
if (keys == 5)
{
Application.LoadLevel (Application.loadedLevel + 1)
}
}
// Check When the Player Picks up, Key.
void OnTriggerEnter (Collider other)
{
if (other.gameObject.tag == "Keys")
{
keys += 1;
other.gameObject.SetActive (false);
}
}
}
}
Comment
Answer by PJ_Gerber · Oct 04, 2015 at 12:07 PM
OK I found out that on line 33 i needed a ';', so if you guys are having a problem with unexpected symbol check the previous line and see if you are not missing a closing piece of syntax. my friend help me with this one.
Your answer
Follow this Question
Related Questions
Modyfing survival shooter script to add health 1 Answer
Parsing error and unexpected symbol 1 Answer
Parser Error - Unexpected symbol 2 Answers
unexpected symbols 1 Answer
Issues with c# script, minor error that I am unsure how to fix 1 Answer