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Question by s0nal1 · Oct 21, 2013 at 05:32 PM · guiarraystriggershud

Using arrays with OnTriggerEnter

I would like my FPC to enter various spaces and when it does, HUD to display the name. Next I'm trying to see if I could assign triggers and the text I want to display in the Inspector by using arrays but once I do that the OnTriggerEnter doesn't work. Is there any other way to be able to code so that I can make changes in Inspector. Thanks

var testInput : GameObject; var testOutput : String;

function OnTriggerEnter (myTrigger : Collider) {

 if(myTrigger.gameObject == testInput)
 {
     print("You are in the Isolation Room with Dialysis!");
     TextHints.message = testOutput;
     TextHints.textOn=true;
     if(SelectionMenu.scenaristep == 0)
     {
         SelectionMenu.step1 = "DONE";
     }
 }

 if(myTrigger.gameObject.name == "P4459")
 {
     Debug.Log("You are in the Clinical Care Documentation Station!");
     TextHints.message = "You are in the Clinical Care Documentation Station!";
     TextHints.textOn=true;
     
 }
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