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Question by sandwichpom · May 07 at 10:02 AM · unity 2dmemory-leaknot responding

Unity Editor not responding on play AND consumes too much RAM

Help! Every time I hit play to test my 2D game, Unity editor will not respond and had to open task manager to kill it. I also noticed that it is still continuously consuming memory. If anyone's having the same issue as me or has the solution please let me know. thanks

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avatar image rh_galaxy · May 07 at 10:03 AM 0
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Your code does something that allocates RAM and does not release it. Can you show some code you think is relevant?

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Answer by onercorr · May 15 at 12:25 PM

Same problem, but not every time: looks like Unity not responding every ~4-5 times I hit Play button. Also I noticed that this happens more frequently right after switching to Unity from another application (e.g. Visual Studio or browser).

  • There is an assumption that the problem is related to the project Assembly Definitions and/or some troubles with code organization.


@sandwichpom: Do you have this problem in clean Unity project? Is your game have a lot of code or using several third party libraries?

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