Generic to Humanoid
Hello! I have some animations from mixamo that only works for generic so how can I convert this animation to humanoid (I know how to change character but I need to change animation) I want this because I should add two more humanoid animations but they won't be compatible if I convert the character so I need to convert the animation from generic to humanoid or humanoid to generic.
rig the bone from generic to humanoid bone inside maya. If the bone not too different from Human. Unity also have auto humanoid rig inside model animation import.
You can use blender but you might get in trouble when import the model.
I want to convert the animation, not character. Character can be rigged as humanoid in unity but then generic animations will not work. I need to convert the generic animations to humanoid animations.
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