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Question by tomekkie2 · Jun 01, 2018 at 06:55 AM · editor-scriptingserializableeditor window

custom EditorWindow - make settings persist

Suppose I have an EditorWindow similar to this one:

https://docs.unity3d.com/ScriptReference/GenericMenu.html

So I am able here to set the button color. How to store this color after closing the window? Make it remembers the color after reopening?

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avatar image tomekkie2 · Jun 02, 2018 at 07:54 AM 0
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Finally I have used EditorPrefs for that.

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