This question was
closed Apr 12 at 05:35 PM by
d1trut5r for the following reason:
So the event actually happens - I have a 3rd party "explosion" component that fails.
Question by
d1trut5r · Apr 12 at 04:35 PM ·
androidonparticlecollision
Box collider OnParticleCollision Fail on Android
Hi - this is most probably something obvious I am missing.
If I run my "game" (in progress) on my PC the OnParticleCollision is executed and everything happens as expected.
But when I build and deploy to my Android device - I can see the collision happening (the bullet direction changes visually) but non of the other events fire - eg damage dos not get less. Which is coded within OnParticleCollision.
Thank you for any assistance.
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