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Question by
hydraxic · Apr 03 at 10:32 AM ·
color change
changing object colour multiple times changes to weird colours
I'm new to unity so this might be a dumb mistake
So I have a script that changes the colour of an object whenever a variable in the script changes.
void Update()
{
if (hitcount == 3F)
{
gameObject.GetComponent<Renderer>().material.color = new Color(0.32F, 0.98F, 0.03F);
}
if (hitcount == 2F)
{
gameObject.GetComponent<Renderer>().material.color = new Color(1, 1, 0.03F);
}
if (hitcount == 1F)
{
gameObject.GetComponent<Renderer>().material.color = new Color(0.98F, 0.63F, 0.03F);
}
}
But instead of changing the colour to yellow then to orange, it changes the colour to a shade of green and then a darker shade of green. I tried this with Color32 as well but nothing worked.
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